| Step3 |
Texturing and Lighting Stage |
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This stage is the most important part of 3d production, as it is the stage where we try to give life to the scene that we have created. |
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This stage usually starts with a greyscale preview image that is shown to our client for approval of the model and camera angle. Any mistakes on modelling can be picked up at this stage. |
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Any revisions for the 3d model can be made at this stage, as well as determining preferred camera angle, colours, materials, ambience, textures, and atmosphere of the final presentation. |
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This is also the stage where we will put in our 3d library and entourage into the image to make the image more alive. |
Plain model |
Adding Materials &
Landscape |
Lighting |
Revision in Colour
and Materials |
Further Landscaping & Change
of Glass Colour |
Revision on Canopy
Design & Landscaping |
Final Rendered Image |
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Note
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Please note that there might be some additional fee applies for late revision for the model made because of design changes. A design revision might slow down the rendering process because we have to return to the modelling stage to alter the 3d model.
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Note
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Please also note that all the materials, 3d library, and lighting setup is a result of continuing research by 3DA R&D team. The production and techniques of these methods are purely confidential, and will remain as 3DA's copyright.
Under the circumstances stated above, 3DA's policy is that we will not, under any situation, give any of these methods away:
- Lighting Setup Method
- 3D Library (2d bitmaps or 3d meshes)
- Material and texture setup
- Rendering setup.
- Photoshop touchup file.
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